SVD & Image Compression
Keep the big singular values, discard the rest.
Advanced / linear-algebra / decomposition / approximation
Every matrix factors into rotation, scale, rotation. Keeping only the largest singular values gives the best possible rank-k approximation of the image, and the metrics show exactly what that trade costs: energy retained against compression ratio and measured reconstruction error. Computed with one-sided Jacobi orthogonalization, right on the page.
Tagged: SVD, rank-k approximation, compression, Jacobi
Live simulation
The rank slider is the compression dial; the view selector shows the error field. Keyboard: Space runs or pauses, . steps, r resets.
Speed
The rank slider is the compression dial; the view selector shows the error field.
Mathematics
The singular value decomposition factors any matrix into orthogonal rotations and a diagonal scale: A = UΣVᵀ. Truncating to the k largest singular values gives the best rank-k approximation of A in the Frobenius norm - the Eckart-Young theorem, and the entire theory of the compression slider.
A = U Σ Vᵀ, σ₁ ≥ σ₂ ≥ … ≥ 0
A_k = Σ_{j≤k} σ_j u_j v_jᵀ minimizes ‖A − B‖_F over rank-k B
energy retained: Σ_{j≤k} σ_j² / Σ_j σ_j²
The decomposition here is computed by one-sided Jacobi orthogonalization: rotate column pairs until all columns of A are orthogonal; their norms are the singular values and the accumulated rotations form V. The reconstruction formula then collapses to a sum of column products. Zero iterations, no learning rate - the same problem least squares solves, seen from the spectral side.
How it works
The 64×64 image is a matrix. One-sided Jacobi sweeps rotate column pairs (p, q) by the angle that zeroes their inner product, accumulating the rotations into V; after a few sweeps the off-diagonal Gram values drop below tolerance and the columns are the scaled left singular vectors.
The rank-k reconstruction sums the top k columns against their V rows. The split view compares original and reconstruction; the error view maps the absolute difference through a token-built diverging colormap.
Implementation
src/engine/experiments/svd-compression.ts · 246 lines · the module running above
TypeScript · fixed-timestep engine
| 1 | import { BaseExperiment } from "../core/base-experiment"; |
| 2 | import { MAGMA, sampleInto } from "../render/colormaps"; |
| 3 | import type { ParameterDef, ThemeColors } from "../core/types"; |
| 4 | import { divergingFor } from "../render/diverging-cache"; |
| 5 | |
| 6 | const SIZE = 64; |
| 7 | |
| 8 | function makeImage(pattern: number): Float64Array { |
| 9 | const a = new Float64Array(SIZE * SIZE); |
| 10 | for (let y = 0; y < SIZE; y++) { |
| 11 | for (let x = 0; x < SIZE; x++) { |
| 12 | const u = x / SIZE; |
| 13 | const v = y / SIZE; |
| 14 | let value: number; |
| 15 | if (pattern === 0) { |
| 16 | // Structured shapes: gradient + disk + band, low effective rank. |
| 17 | value = |
| 18 | 0.35 * u + |
| 19 | (Math.hypot(u - 0.35, v - 0.4) < 0.18 ? 0.5 : 0) + |
| 20 | (Math.abs(v - 0.5 + 0.5 * u) < 0.05 ? 0.3 : 0); |
| 21 | } else { |
| 22 | // Smooth peaks: sum of three Gaussians, medium rank. |
| 23 | const g = (cx: number, cy: number, sx: number, sy: number, amp: number) => |
| 24 | amp * Math.exp(-(((u - cx) / sx) ** 2 + ((v - cy) / sy) ** 2)); |
| 25 | value = |
| 26 | g(0.3, 0.35, 0.18, 0.22, 0.9) + |
| 27 | g(0.7, 0.6, 0.2, 0.16, 0.7) + |
| 28 | g(0.5, 0.15, 0.3, 0.1, 0.4); |
| 29 | } |
| 30 | a[y * SIZE + x] = Math.min(1, Math.max(0, value)); |
| 31 | } |
| 32 | } |
| 33 | return a; |
| 34 | } |
| 35 | |
| 36 | /** |
| 37 | * Truncated SVD image compression, computed for real: one-sided Jacobi |
| 38 | * orthogonalization (Hestenes) yields singular values, U, and V for the |
| 39 | * 64x64 matrix; the rank-k reconstruction is compared against the original |
| 40 | * with measured error and the true storage ratio. |
| 41 | */ |
| 42 | export class SvdCompressionExperiment extends BaseExperiment { |
| 43 | readonly id = "svd-compression"; |
| 44 | |
| 45 | private original: Float64Array = new Float64Array(SIZE * SIZE); |
| 46 | private reconstruction: Float64Array = new Float64Array(SIZE * SIZE); |
| 47 | /** Descending singular values. */ |
| 48 | private singularValues: number[] = []; |
| 49 | /** Column indices of `uColumns`/`vColumns` in descending-sigma order. */ |
| 50 | private order: number[] = []; |
| 51 | private uColumns = new Float64Array(0) as Float64Array<ArrayBuffer>; |
| 52 | private vColumns = new Float64Array(0) as Float64Array<ArrayBuffer>; |
| 53 | private rank = 0; |
| 54 | private image: ImageData | null = null; |
| 55 | private scratch: HTMLCanvasElement | null = null; |
| 56 | |
| 57 | protected params(): ParameterDef[] { |
| 58 | return [ |
| 59 | { key: "rank", label: "Rank k", min: 1, max: 32, step: 1, defaultValue: 6 }, |
| 60 | { |
| 61 | key: "image", |
| 62 | label: "Image", |
| 63 | options: [ |
| 64 | { value: "shapes", label: "Shapes (low rank)" }, |
| 65 | { value: "peaks", label: "Peaks (medium rank)" }, |
| 66 | ], |
| 67 | defaultValue: "shapes", |
| 68 | }, |
| 69 | { |
| 70 | key: "view", |
| 71 | label: "View", |
| 72 | options: [ |
| 73 | { value: "split", label: "Original | rank-k" }, |
| 74 | { value: "error", label: "Absolute error" }, |
| 75 | ], |
| 76 | defaultValue: "split", |
| 77 | }, |
| 78 | ]; |
| 79 | } |
| 80 | |
| 81 | protected onReset(): void { |
| 82 | this.original = makeImage(this.str("image") === "peaks" ? 1 : 0); |
| 83 | this.solve(); |
| 84 | } |
| 85 | |
| 86 | /** Static image: recomputes only when rank or image changes. */ |
| 87 | protected onUpdate(): void {} |
| 88 | |
| 89 | protected onParameterChange(key: string): void { |
| 90 | if (key === "rank") this.reconstruct(); |
| 91 | else if (key === "image") this.reset(); |
| 92 | } |
| 93 | |
| 94 | private solve(): void { |
| 95 | const n = SIZE; |
| 96 | // One-sided Jacobi: rotating A's column pairs to orthogonality leaves |
| 97 | // A = U * Sigma with V as the accumulated rotation product. |
| 98 | const a = new Float64Array(this.original); |
| 99 | const v = new Float64Array(n * n); |
| 100 | for (let i = 0; i < n; i++) v[i * n + i] = 1; |
| 101 | for (let sweep = 0; sweep < 60; sweep++) { |
| 102 | let off = 0; |
| 103 | for (let p = 0; p < n - 1; p++) { |
| 104 | for (let q = p + 1; q < n; q++) { |
| 105 | let alpha = 0; |
| 106 | let beta = 0; |
| 107 | let gamma = 0; |
| 108 | for (let k = 0; k < n; k++) { |
| 109 | const ap = a[k * n + p]; |
| 110 | const aq = a[k * n + q]; |
| 111 | alpha += ap * ap; |
| 112 | beta += aq * aq; |
| 113 | gamma += ap * aq; |
| 114 | } |
| 115 | if (Math.abs(gamma) < 1e-14) continue; |
| 116 | off = Math.max(off, Math.abs(gamma) / Math.sqrt(alpha * beta)); |
| 117 | const zeta = (beta - alpha) / (2 * gamma); |
| 118 | const t = Math.sign(zeta || 1) / (Math.abs(zeta) + Math.sqrt(1 + zeta * zeta)); |
| 119 | const c = 1 / Math.sqrt(1 + t * t); |
| 120 | const s = c * t; |
| 121 | for (let k = 0; k < n; k++) { |
| 122 | const ap = a[k * n + p]; |
| 123 | const aq = a[k * n + q]; |
| 124 | a[k * n + p] = c * ap - s * aq; |
| 125 | a[k * n + q] = s * ap + c * aq; |
| 126 | const vp = v[k * n + p]; |
| 127 | const vq = v[k * n + q]; |
| 128 | v[k * n + p] = c * vp - s * vq; |
| 129 | v[k * n + q] = s * vp + c * vq; |
| 130 | } |
| 131 | } |
| 132 | } |
| 133 | if (off < 1e-10) break; |
| 134 | } |
| 135 | const columns: { sigma: number; index: number }[] = []; |
| 136 | for (let j = 0; j < n; j++) { |
| 137 | let sigmaSq = 0; |
| 138 | for (let k = 0; k < n; k++) sigmaSq += a[k * n + j] ** 2; |
| 139 | columns.push({ sigma: Math.sqrt(sigmaSq), index: j }); |
| 140 | } |
| 141 | columns.sort((x, y) => y.sigma - x.sigma); |
| 142 | this.singularValues = columns.map((c) => c.sigma); |
| 143 | this.order = columns.map((c) => c.index); |
| 144 | this.uColumns = a; |
| 145 | this.vColumns = v; |
| 146 | this.reconstruct(); |
| 147 | } |
| 148 | |
| 149 | /** A_k = sum over the top k of (sigma_j * u_j) v_j^T = sum of a_col_j * v_col_j^T. |
| 150 | * Note V is stored row-major: v_j[col] lives at vColumns[col * n + j]. */ |
| 151 | private reconstruct(): void { |
| 152 | const n = SIZE; |
| 153 | const k = Math.min(this.num("rank"), this.order.length); |
| 154 | this.reconstruction.fill(0); |
| 155 | for (let ki = 0; ki < k; ki++) { |
| 156 | const j = this.order[ki]; |
| 157 | if (this.singularValues[ki] < 1e-12) break; |
| 158 | for (let row = 0; row < n; row++) { |
| 159 | const uSigma = this.uColumns[row * n + j]; |
| 160 | if (uSigma === 0) continue; |
| 161 | for (let col = 0; col < n; col++) { |
| 162 | this.reconstruction[row * n + col] += uSigma * this.vColumns[col * n + j]; |
| 163 | } |
| 164 | } |
| 165 | } |
| 166 | this.rank = k; |
| 167 | } |
| 168 | |
| 169 | render(ctx: CanvasRenderingContext2D, theme: ThemeColors): void { |
| 170 | ctx.fillStyle = theme.bg; |
| 171 | ctx.fillRect(0, 0, this.width, this.height); |
| 172 | if (!this.image || this.image.width !== SIZE || this.image.height !== SIZE) { |
| 173 | this.image = new ImageData(SIZE, SIZE); |
| 174 | this.scratch = null; |
| 175 | } |
| 176 | const diverging = divergingFor(theme); |
| 177 | const data = this.image.data; |
| 178 | const view = this.str("view"); |
| 179 | const half = SIZE / 2; |
| 180 | for (let y = 0; y < SIZE; y++) { |
| 181 | for (let x = 0; x < SIZE; x++) { |
| 182 | const i = y * SIZE + x; |
| 183 | if (view === "error") { |
| 184 | sampleInto( |
| 185 | diverging, |
| 186 | Math.min(1, Math.max(0, 0.5 + (this.reconstruction[i] - this.original[i]) * 2.5)), |
| 187 | data, |
| 188 | i * 4, |
| 189 | ); |
| 190 | } else { |
| 191 | const value = x < half ? this.original[i] : this.reconstruction[i]; |
| 192 | sampleInto(MAGMA, value, data, i * 4); |
| 193 | } |
| 194 | } |
| 195 | } |
| 196 | if (!this.scratch) { |
| 197 | this.scratch = document.createElement("canvas"); |
| 198 | this.scratch.width = SIZE; |
| 199 | this.scratch.height = SIZE; |
| 200 | } |
| 201 | const offCtx = this.scratch.getContext("2d")!; |
| 202 | offCtx.putImageData(this.image, 0, 0); |
| 203 | ctx.imageSmoothingEnabled = true; |
| 204 | ctx.drawImage(this.scratch, 0, 0, this.width, this.height); |
| 205 | if (view === "split") { |
| 206 | ctx.strokeStyle = theme.fgSecondary; |
| 207 | ctx.beginPath(); |
| 208 | ctx.moveTo(this.width / 2, 0); |
| 209 | ctx.lineTo(this.width / 2, this.height); |
| 210 | ctx.stroke(); |
| 211 | } |
| 212 | } |
| 213 | |
| 214 | getMetrics() { |
| 215 | let retained = 0; |
| 216 | let totalEnergy = 0; |
| 217 | for (let i = 0; i < this.singularValues.length; i++) { |
| 218 | totalEnergy += this.singularValues[i] ** 2; |
| 219 | if (i < this.rank) retained += this.singularValues[i] ** 2; |
| 220 | } |
| 221 | let errSq = 0; |
| 222 | let totalSq = 0; |
| 223 | for (let i = 0; i < this.original.length; i++) { |
| 224 | const d = this.reconstruction[i] - this.original[i]; |
| 225 | errSq += d * d; |
| 226 | totalSq += this.original[i] * this.original[i]; |
| 227 | } |
| 228 | const stored = this.rank * (2 * SIZE + 1); |
| 229 | return { |
| 230 | rank: this.rank, |
| 231 | compression: `${(SIZE * SIZE / stored).toFixed(1)} : 1`, |
| 232 | energyRetained: `${((retained / totalEnergy) * 100).toFixed(1)} %`, |
| 233 | relError: Math.sqrt(errSq / Math.max(1e-12, totalSq)).toExponential(2), |
| 234 | }; |
| 235 | } |
| 236 | |
| 237 | describe(): string { |
| 238 | const metrics = this.getMetrics(); |
| 239 | return `Rank-${this.rank} reconstruction keeps ${metrics.energyRetained} of the image energy at a ${metrics.compression} compression ratio.`; |
| 240 | } |
| 241 | |
| 242 | entities(): number { |
| 243 | return SIZE * SIZE; |
| 244 | } |
| 245 | } |
| 246 | |
Performance
- Time per tick
- O(sweeps · n³) for the solve, once per image; O(n²k) per rank change
- Space
- Three 64×64 float matrices
- Notes
- The compression ratio is the true storage count: k(2n + 1) numbers against n² pixels.
Live numbers (FPS, frame time, steps per second, microseconds per step, entity count) are in the performance overlay on the simulation above: the pulse icon in its top-right corner.